

This is for many reasons, not least because older hardware still has a use outside of landfill or being stored in a recycling center, but also it can be a lot of fun porting and running FBNeo to other platforms. One of the focuses of FBNeo is ensuring that the codebase is compilable on older systems. We maintain a list of known bugs and features that would be nice to add on the issue tracker, some of which would be a good starting point for new contributors. We welcome pull requests and other submissions from anyone. Due to a controversy, we no longer do, and recommend that everyone use this emulator instead. Many of the developers of this project also worked on FB Alpha. Please raise an issue on the project GitHub or report on the forums at Neosource What about FB Alpha?

LibRetro port with builds availble via RetroArch for a lot of cool platforms.įor SDL1.2 builds just type make sdl (requires SDL1.2 and GCC, make, perl and nasm) instructionsįor SDL2 builds just type make sdl2 (requires SDL2, SDL2_image, gcc, make, perl and nasm) instructions Reporting Issues As this build is of the last commit occasionally you might run into incomplete code, crashes or other issues that official releases will not have. Please note that the downloads might not be available immediately after a new commit. You can download the latest builds by clicking on the badge below. Use of this program and its source code is subject to the license conditions provided in the license.txt file in the src folder. It is based on the emulators FinalBurn and old versions of MAME This is the official repository of FinalBurn Neo, an Emulator for Arcade Games & Select Consoles.
